Marketing ops · Production

MPMTeam produces quality voiceovers 80% faster with Wondercraft AI narration

The problem

MPMTeam needed voiceover for their game and trailer without the budget to hire professional voice actors, and also faced accessibility concerns for players with vision impairments or reading difficulties identified during QA testing.

Workflow diagram · grounded in source
1
Budget constraint triggers AI adoption
trigger
“they needed a more cost-effective yet high-quality alternative”
2
AI narrator generated for game
ai_action
“Using Wondercraft's creative studio, Ashes of Inspiration integrated a dynamic, immersive narrator who guides players through the game's story and puzzles.”
3
Sound designer fine-tunes AI voice
human_review
“The voice was carefully selected and fine-tuned by MPMTeam's sound designer to align with the game's atmosphere, ensuring a natural and compelling storytelling experience.”
4
Real-time narration revisions
feedback_loop
“wondercraft's AI studio allowed the team to make quick iterations and refine the narration in real time”
5
Trailer voice selected and produced
output
“The team found the perfect match within Wondercraft's voice library - marrying the seriousness of a movie trailer narrator with a hint of playfulness.”
Reported outcome

MPMTeam delivered AI-narrated game and trailer content 80% faster while staying within budget, with player feedback so positive that many could not distinguish the AI voice from a human narrator.

Reported metrics
Voiceover production time80% Faster
Budget adherencestaying within budget
Player voice authenticity perceptionmany unable to distinguish the AI voice from a human narrator
Reported stack
WondercraftWondercraft's creative studioWondercraft's voice library
Source
https://www.wondercraft.ai/case-studies/how-wondercraft-helped-mpm-team-reduce-voiceover-production-time-by-80-without-sacrificing-quality
Read source ↗

Frequently asked questions

What did this team achieve with this AI workflow?

MPMTeam delivered AI-narrated game and trailer content 80% faster while staying within budget, with player feedback so positive that many could not distinguish the AI voice from a human narrator.

What tools did this team use?

Wondercraft, Wondercraft's creative studio, Wondercraft's voice library.

What results were reported?

Voiceover production time: 80% Faster; Budget adherence: staying within budget; Player voice authenticity perception: many unable to distinguish the AI voice from a human narrator (source-reported, not independently verified).

How is this marketing ops AI workflow structured?

Budget constraint triggers AI adoption → AI narrator generated for game → Sound designer fine-tunes AI voice → Real-time narration revisions → Trailer voice selected and produced.